AI Insights · Timothy · January 2024
Top 5 Idler Games on Android in Lebanon: Q4 2023 Performance
Discover how top idler games performed in Lebanon on the Android platform during Q4 2023, with insights on downloads, revenue, and active users.
During the fourth quarter of 2023, the top five idler games on the Android platform in Lebanon showcased diverse performance metrics. Below, we break down the weekly trends in downloads, revenue, and active users for each game, based on data from Sensor Tower.
Idle Lumber Empire from AppQuantum saw its weekly revenue peak at $25 in mid-October before declining to $9 by the end of December. Downloads witnessed a significant increase early in the quarter, reaching a high of 4.4K in the week of October 23, but tapered off to 416 by the last week of December. Active users followed a similar trend, peaking at 6.9K in late October and decreasing to 1K by the end of the quarter.
Trailer Park Boys:Greasy Money by East Side Games Studio reported a steady decline in weekly revenue, starting at $45 in late September and dropping to $16 by the end of October. Active users remained relatively stable, averaging around 30 throughout the quarter.
Idle Bank Tycoon: Money Empire from Kolibri Games experienced fluctuations in weekly revenue, peaking at $26 in late November. Downloads saw a high of 1.7K in late October but decreased steadily to 282 by the end of December. Active users started strong at 4.9K at the end of October and eventually decreased to 2.2K by the last week of December.
Eatventure by Lessmore UG had a notable start with 4.4K downloads in late September, but this number dropped to 360 by the end of December. Weekly revenue peaked at $32 in late September and saw a significant decrease, hovering around $2 by December. Active users started at 17.1K in late September, dropped to a low of 7.3K in late October, and then recovered to around 10K by the end of the quarter.
Gold & Goblins: Idle Merger from AppQuantum showed an interesting trend with weekly downloads increasing substantially from 72 in late September to over 1K by the end of December. Revenue remained modest, peaking at $14 in late November. Active users grew from 2.2K in late September to 4.6K by mid-December, slightly decreasing to 3.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.